Developing By Me

Project Development and Design

Mass Effect: Andromeda Review

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Stardew Valley Review

  Game: Stardew Valley Publisher: Independent Developer: CHUCKLEFISH LIMITED Platform: PC, PlayStation 4, XBox One Release Date: February 16, 2016 (PC) December 13, 2016 (Console)   Stardew Valley is a farm sim, RPG, open world game that became an overnight success last year when it was released on the PC. The developer had no idea […]

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Horizon Zero Dawn Review

Game: Horizon: Zero Dawn Publisher: Sony Interactive Entertainment Developer: Guerrilla Games Platform: PlayStation 4 Release Date: February 28, 2017 Horizon: Zero Dawn was billed at a high quality, indepth, highly immersive experience into  a post-apocalyptic world where machines have taken over great swaths of the planet. To be honest, I was not disappointed. The graphical quality […]

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Why recruiters fail to hire candidates.

Anything related to technical industries is always controversial when it comes to employment and recruiting. Nontechnical individuals must hire technical individuals who know more about the topic then the recruiter. This causes a disconnect between the individuals, but it is not the only one. There are several approaches that will either turn away potential applicants […]

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Story Hooks and Transitions

New page for #GameDesign and #rpg #campaign #adventures

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What is next for space?

Where we are and where we are going in the future. Read More

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Minimalism Methodology

Minimalism Methodology is a series of processes that are designed to improve the business model through proven techniques that apply specifically to modern businesses. The models and methods employed can be applied to any company or organization that is either centered on Information Systems or Information Technology. The scope is wide ranged to cover all […]

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Software Development Life Cycle (6 Parts)

Designing complex systems is always important for any company. The smaller organizations tend to let some aspects relax too far in order to maintain timelines and profitability. The problem with this is that there is a significant lack of quality, durability and stability in the product’s first few versions. In a similar extreme, large companies […]

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Gamasutra Repostings

The most popular blog entries are now available on Gamasutra. I will be adding selected entries every so often so watch the RSS, DevelopingBy.Me, Facebook, Google Plus, LinkedIn or Gamasutra for future updates.

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PVP is a way of life

Every game designer, developer or player knows that PVP is just as important as PVE. The problem is that game developers and players have different ideas on what should be done for PVP and how the system should be designed and laid out. In order to help new developers in understanding the complexities of PVP […]

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