Developing By Me

Project Development and Design

writing game plot

Mission and Quest Series Parts 1-4

Everyone, The Mission and Quest design series has been completed for Parts 1 through 4. There may be more added in the future; however, these sections provide critical information for designers in order to understand what can and should be done during the design phase. The articles do not cover every topic but it will […]

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Quests and Story Arcs, Part 4

    Quests are an ideal way for the developers to progress the story of a campaign. There are other ways this can be done, but a quest chain is more involved. By using the quest chain between story segments the player feels like their actions are part of the outcome of the campaign even if their […]

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Combat Mission Design, Part 2

    Games have a wide verity of missions that the players can do in order to obtain items or experience. Mission and Quest Types, Part 1┬áprovides an overview of the major types of missions. However, it is important to examine different types of missions in more detail. The most straight forward mission type is the travel […]

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Mission and Quest Types, Part 1

    One of the defining factors in a game is how Missions or Quests are handled. These tasks given to players provide several different aspects that drive the game. First they provide the story that the player is taking part in. They also provide experience, game knowledge, and items that will help the player out over […]

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Story Design

There are two new articles on story design. Check out Story Writing Concepts and Story Development. These two articles build on Story Design Basics and will provide Authors some ideas for how to approach writing the story for a game.

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Story Development

After coming up with some basic ideas for who the characters are and what the story is going to be how is that developed into a full blown story that the player is going to want to interact with or read? This is the hardest part of writing the story is keeping it interesting but […]

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Story Writing Concepts

    Designing a game can be a daunting challenge for any project team. It is important that each stage is properly researched and documented prior to the actual development of the final product. However, there are several aspects to games that mostly deal with game play but the one area that most games fail to engage […]

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Story Design Basics

    Game development is more than just graphics and gameplay. Most good games have a story that the players will follow. The story will wrap them into the game environment and provide them the mental desire or need to continue playing. It also takes the repetition out of the game. Older games do not have much […]

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